Fortnite Sprite variants explained
Sprites come in several styles, and the style is not just a recolour — most carry a bonus that stacks on top of the Sprite's own ability. Here is what each one does, and how many Sprites currently have it.
How do you get a variant?
You do not unlock a variant separately. Each one is found in the world exactly like the Base version — spot it in a chest, pick it up, and extract with it to add that specific variant to your collection permanently. A Gold Water Sprite and a Base Water Sprite are two separate finds, and owning one does nothing for the other. That is why a full collection is counted in variants rather than Sprites.
Base
21/21 Sprites have it Cosmetic only — keeps the Base ability
The standard version of the Sprite, and the one almost everyone finds first. Every Sprite in the game has a Base style, so this is the variant that decides whether a Sprite counts as "collected" at all.
Sprites with this style: Water, Earth, Fire, Fishy, Duck, Ghost, King, Demon, Aura, Striker, Dream, Punk, Boss, Zero Point, Burnt Peanut, Grim, Air, Seven, Batman, Pollo, Vini Jr.
Gold
18/21 Sprites have it 3× elimination Sprite XP
A gold-plated recolour that keeps the Sprite's Base ability and stacks an XP bonus on top. Gold is the most common of the rare styles, which makes it the usual first upgrade in a collection.
Sprites with this style: Water, Earth, Fire, Fishy, Duck, Ghost, King, Demon, Aura, Striker, Dream, Punk, Boss, Zero Point, Grim, Air, Seven, Batman
Gummy
18/21 Sprites have it Bonus Sprite Dust on extraction
A translucent, candy-coloured finish. The Gummy bonus is economic rather than combat-facing: it pays out in Sprite Dust every time you extract, so it compounds across a session instead of spiking in one fight.
Sprites with this style: Water, Earth, Fire, Fishy, Duck, Ghost, King, Demon, Aura, Striker, Dream, Punk, Boss, Zero Point, Grim, Air, Seven, Batman
Galaxy
18/21 Sprites have it +30% ammo from containers
A starfield finish and one of the hardest pulls in the game. The ammo bonus is the reason Galaxy is chased by players who never touch a checklist — it changes how long you can hold a fight.
Sprites with this style: Water, Earth, Fire, Fishy, Duck, Ghost, King, Demon, Aura, Striker, Dream, Punk, Boss, Zero Point, Grim, Air, Seven, Batman
Holofoil
8/21 Sprites have it Boosts squad's rare-variant luck
An iridescent trading-card finish added partway through the season, so it exists for far fewer Sprites than Gold or Gummy. Its bonus is squad-wide and self-referential: it improves the odds that your whole squad finds other rare variants.
Sprites with this style: Water, Fire, Ghost, King, Striker, Air, Seven, Batman
Cube
8/21 Sprites have it Cosmetic only — keeps the Base ability
A corrupted, purple-glowing restyle. Cube is cosmetic — it carries no listed bonus of its own and keeps the Sprite's Base ability — and it exists for only a handful of Sprites, which is exactly why completionists hunt it.
Sprites with this style: Earth, Fire, Fishy, Dream, Punk, Boss, Grim, Batman